In the vastness of the deep sea, the dolphin is perhaps the most intelligent of animals.After training, the dolphins can also show football water, "Dolphin World Cup" also wonderful oh!Here we use to make 3DsMAX dolphin "kick" soccer highlights.
Maker: 3DsMAX7.0 Chinese version, other versions similar.
Production process: 1, enter the command to create a panel, click the "Graphics" panel, select the drop-down list box "NURBS curve" option, click the "CV curve" button, draw a dolphin body profile curve in the front view shown in Figure 01 shown.
Draw dolphin body contour curve
2, click to select this curve, select "Edit," "clone" command in the pop-up dialog box "Object" parameter, select "Copy" copy curve.Go to Edit command panel.Copy out the selected curve, click the "NURBS Surfaces" before the "+" sign to expand it, select the "Curve CV", click "Select and Move" tool on the toolbar curve vertex editing, which should pay attention to the dorsal fin section does not protrude.
3, again click "NURBS Surfaces" exit edit mode sub-objects.Displacement curve in top view, adjust the position shown in Figure 02.
Displacement curve in top view,
4, repeat the above steps to copy third curve, before and click "NURBS Surfaces" "+" sign to expand, select "the CV curve", edited curve vertices, and moved into place as As shown in 03.
Moved into position
5, repeating the above steps several replicate curves, shown in Figure 04.
Several replication curve
6, repeat the steps above, copy and edit the curve, until the last curve is small, as shown in Figure 05, complete side of the body contour.
Complete contour of the side of the body
7, into the edit command panel, click "add multiple" button in the "General" rollout, clicking in the dialog box "ALL" to select all of the curves, click the "add" button, so All curves will be combined into a single object.
8, after all of these curves is selected, "Mirror" option click toolbar in the dialog box "clonal selection" is selected as "exemplary", preferably the axis of symmetry of the Y-axis mirror.The obtained image is moved to just overlap portion, the panel enters the edit command, click the "add multiple" button in the dialog box, click the "All" button in the "General" rollout select all curves, single click "add" button, all the curves merge into the same object.
9, open NURBS toolbar, click ''Create U Loft Surface "button, click to select from inside to outside of each curve, the surface model generated loft, click'' Create sealing surface" button, select the smallest radius in the view curve, which was closed, thus obtaining a half model of dolphins, 06 shown in FIG..
Model has been half a dolphin
10, the mouth portion of the model is adjusted until you click the "NURBS Surfaces" "+" sign to expand, select "the CV curve", curve vertices fine adjustment, the adjusted mouth portion 07 in FIG. show.
Adjustment of the tail using the same method, the effect shown in FIG. 08.
Adjustment of the tail
11, into the create command panel, click the "Graphics" panel, the drop-down list box "NURBS curve" option, click "the CV curve" button, draw the outer contour curve of the orbit in the front view shown in FIG. 09.
Drawing in the front view of the orbital outer contour curve
12, the inner contour curve plotted orbit, and using the tool moves only in the top view sense to move it to the appropriate location inside the body, shown in Figure 10.
Moved to the appropriate location inside the body
13, the selected curve outward eyes, enters the edit command panel, in the "General" rollout clicking "add" button, click dolphin body surface, so that the two together.NURBS click the toolbar "Create sent to the projection curve" button, first click the curve, click the dolphin body, alluding to the curve on dolphin body, generating a mapping curve.
14, click to select the curve mapping, select the "pruning" check box and "reverse trimming" check box, cut dolphin body in the "normal to the projection curve" rollout, then there is not a closed eye the hole.In NURBS toolbar, click the "Create U Loft Surface" button, click "Geometry" button, select the "sphere" button to create a sphere in front view, as the eye.Click the "non-uniform Zoom" button in the toolbar, compressed in the "Z" axis direction, to give the eyeball 11.
15, the other side portion of the body of the same procedure, the body portion 12 dolphin.
Dolphin body parts
16, making fins.The Create command panel, click the "Graphics" panel, click "CV curve" button in the panel, before drawing dolphin fins in the front view of the outer contour line.Click to select this curve, select "Edit," "clone" command in the pop-up dialog box "Object" parameter, select "Copy" copy curve.Go to Edit command panel.Copy out the selected curve, click the "NURBS Surfaces" before the "+" sign to expand it, select the "Curve CV", click "Select and Move" tool on the toolbar for editing curve vertices.Click "NURBS Surfaces" exit edit mode once again the object.Displacement curve in top view, the process is repeated to obtain the rest of the several curves shown in Figure 13.
17, open NURBS toolbar, click ''Create U Loft Surface "button, in order from outside to inside click each curve, the model shown in Figure 14 to give loft.
The resulting model lofting
18, repeat the process, drawing pieces of contour lines of the tail fin, using the "U Loft" Create Surface tool 15 shown in FIG..
U Loft Design Forum