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3DSMAX production of cigarettes smoked is not a practical tutorial

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  First, the first to make an ashtray

  1, entered to create the command panel, click the "Geometry" button in the drop-down list box, select the "standard geometry".Click the "cone" button, the "top" view of the new cone 01 shown in FIG..

  3DSMAX制作一支没有抽完的香烟 三联

  Figure 01

  2, select cone, into the edit command panel, expand "parameter rollout, modify the parameters shown in Figure 02, a modified cone 03 shown in FIG..

  3DSMAX特效:制作一支没有抽完的香烟

  Figure 02

  3DSMAX特效:制作一支没有抽完的香烟

  Figure 03

  3, in the "geometry" panel, click "cylinder" button, the New cylinder shown in FIG. 04 in the "top" view,.

  4, select cone, into the edit command panel, expand "Parameters" rollout, modify the parameters shown in Figure 05.

  3DSMAX特效:制作一支没有抽完的香烟

  Figure 04

  3DSMAX特效:制作一支没有抽完的香烟(2)

  Figure 05

  5, select cone, select "composite object" drop-down list panel "geometry", you go to create a composite panel object.Click "Boolean operation" button, to enter the properties panel Boolean operations, click the "pickup object B" button, move the mouse pointer on the "cylinder", click the left mouse button, the cylindrical portion and intersecting the cone is cut to obtain the model shown in FIG. 06.

  3DSMAX特效:制作一支没有抽完的香烟(2)

  Figure 06

  6, select the model, modify the command to enter the panel, the drop-down list box "smooth surface", smooth surface into the panel properties, expand "and then the number of segments" rollout, the "repeat" modify the value 2.

  7, create a cylinder in the "front" view, and adjust the position shown in FIG. 07.

  3DSMAX特效:制作一支没有抽完的香烟(2)

  Figure 07

  8, hold the "Shift" key while dragging cylinder replication, and adjusted to the position 08 shown in FIG..

  9, select the model, according to the above method steps in order to make three cylinders Boolean operations, the effect of the operation 09 shown in FIG..

  3DSMAX特效:制作一支没有抽完的香烟(2)

  Figure 08

  3DSMAX特效:制作一支没有抽完的香烟(2)

  Figure 09

  10, click the "Material Editor" button in the toolbar, open the Material Editor panel.Selecting a first sample ball, set the basic parameters reflecting surface color is white, reflective intensity 90, reflectivity of 76, designated as a ceramic material ashtray.

  11. In the "Create" command panel, click the "Light" button to enter the command to create a lighting panel.Click "Target Spot" button, the "top" view of the left-click New lighting, and adjusted to the position shown in FIG..

  12, lighting choices, go to the Edit command panel, expand the "basic parameters" rollout, check the "Open" box "shadow" column.

  13, in order to establish ashtray as a desktop background, click the Render button in the toolbar, after the effect of rendering shown in Figure 10.

  3DSMAX特效:制作一支没有抽完的香烟(3)

  10

  Second, the production of smoke and smoke effects

  Cylinder 14, enter create command panel, click the "Geometry" button, select "standard geometry" in the drop-down list, click the "cylinder" button to create the "front" view such as the radius of the "mouthpieces" "tobacco stems "and" assign the appropriate color name and color "rollout.Click the "Select rotation" button in the toolbar, smoke adjusted to the position shown in FIG..

  3DSMAX特效:制作一支没有抽完的香烟(3)

  11

  15, select "Particle System" drop-down list, click "Super Spray" button, drag the new super spraying "top" view, and adjusted to the position shown in Figure 12.

  3DSMAX特效:制作一支没有抽完的香烟(3)

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